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Making the hackathon experience more fun for 500 students

Crafted responsive, engaging, and user-friendly designs for the University of Toronto's 12th hackathon, including the official website and internal hacker dashboard.

Case Study Image
Timeframe
8 Months
Role
Product Designer
Team
1 Lead Designer
4 Product Designers
Softwares
Figma, Illustrator
CONTEXT

What is UofTHacks?

UofTHacks is one of Canada’s largest hackathons, bringing together top university students, from across Canada, for a 36-hour competition. Students build, design, and create innovative solutions at Canada’s top university located in downtown Toronto.
Homepage for UofT Hacks 11 page
UofTHacks sponsors section screenshot
IMPACT AT A GLANCE

In 8 months, our team of designers and developers worked collaboratively to redesign our main website and hacker dashboard. Through our efforts to streamline information and create a unique web experience, we increased student engagement by 18%.
PREVIEW OF THE FINAL DESIGN

Designing a unique platform to centralize information and boost engagement

LANDING PAGE

Making it easy for students and sponsors to explore our event information through an immersive site.
HACKER DASHBOARD

Centralized tool for students to apply for our event, find mentors and teammates, information, and experience playful features.
DISCOVERY

Exploring new ways to enhance the user experience on our digital platforms

AUDIENCE

Designing to attract students and sponsors nationwide

The UofTHacks website draws the attention of over 2,000 students eager to learn more about the event. Additionally, our digital platforms serve as vital tools for attracting potential sponsors.
Homepage for UofT Hacks 11 page
UofTHacks sponsors section screenshot
PAIN POINTS

Continously improving the user experience

Using insights from last year's post event survey and by talking with other students about their hackathon experience, here's what I learned:

The application process is tedious – there are a lot of questions

The brand reflects their interest when applying

Key information is difficult to find

PROBLEM STATEMENT

Increasing hacker engagement through the digital experience

Students want a clear and engaging digital experience that brings together essential hackathon details like dates, location, sponsors, and prizes without requiring them to navigate multiple platforms.
Design Challenge

How might we create a distinctive digital platform that simplifies access to essential information while standing out among other student-run events?

CONSTRAINTS

Planning one of Canada’s largest hackathon within 8 months

With only eight months to prepare, the design team quickly developed a new brand and produced assets across web, marketing, and logistics, while managing strict deadlines and production timelines.
ROLE

My role in shaping the designs

As a product designer at UofTHacks 12, I helped unify the visual identity across the website and dashboard, collaborating with 3 designers, our Design Lead, and the web team to ensure design alignment and timely delivery.
DEVELOPMENT

Developing the dashboard and landing page

Landing Page

I designed the Testimonials, Introduction, and Sponsorship sections to engage students and effectively communicate key information to both students and sponsors.
Sponsorship section on landing page.
ImageSponsorship section on our landing page.

Hacker dashboard

I contributed to the design of the Team Finder, Mentor Schedule and Personality Quiz, tools designed to engage hackers and enhance their overall experience.
Team Finder design.
ImageEdit view from Team Finder.

Iterating from past feedback

Incorporating last year's feedback from hackers, we implemented a team-finding system, further incorporated animal mascots into our Personality Quiz, and incorporated engagement features such as our Hacklife game.

Rebranding for a fresh perspective

We rebranded UofTHacks 12 around this year's theme Perspective, creating a fresh visual identity that set the event apart from other hackathons—using floating 3D elements and grids to add depth and visual interest.
Branding Ideas
ImageDevelopping our brand to fit the theme Perspective.

Building out the Team Finder

I designed the 'Create a Team' user flow, enabling users to easily add members and form teams.
Team finder sketches.
ImageLo-fidelity wireframes for our Team Finder tool.
Team info
Team info 2

Initially, I received feedback that the toggle was unclear and hierarchy could be improved.

To make the buttons/features more obvious, I added a larger profile icon and a more defined toggle feature.

UofTHacks opening ceremony
UofTHacks opening ceremony 2

I redesigned the introductory section based off a previous iteration from our team.

For the intro section I used floating images and objects that burst to create a lively, dynamic feel.

UofTHacks opening ceremony
UofTHacks opening ceremony

During the initial design stages, I collaborated closely with the web development team to identify and define the information to include in the mentor schedule.

I experimented with card styles to optimize space utilization and refined the hierarchy of information for better clarity and usability.

Creating responsive interfaces

I designed various screens at different breakpoints to ensure responsive design across devices.
UI at different breakpoints.
ImageDesigns at mobile and iPad breakpoints.

Designing modals and expanding the design system

I created modals for the pages I worked on to ensure consistency throughout our designs.
Design system components.
ImageComponents I designed for our design system.
CONCLUSION

Bringing it all together: a unified digital experience for our 36-Hour event

Increased hacker engagement by 18%

By creating visually engaging designs and launching a user-friendly website and dashboard, we streamlined the hacker experience and boosted social media engagement—resulting in an 18% increase in applications, from 1,650 to 1,940.
FINAL THOUGHTS

Reflections and lessons learnt after the hackathon

Designing for UofTHacks 12 this past year was truly a rewarding experience. Working along side a creative team of designers and developers, we built a strong brand identity, created tools and assets for the hackathon. Rapid iteration and feedback made the process both challenging and fulfilling, especially seeing it all come together digitally and through event merchandise.
KEY LESSONS

Growing as a designer through each new lesson

Collaboration is crucial

Working closely with developers and designers taught me how clear communication keeps large projects feasible and aligned.

Consistency drives user experience

Maintaining standardized components showed me how consistency strengthens usability and brand cohesion.

Design within constraints

Accounting for technical and timeline limits helped me balance creativity with practicality.

VIEW THE LIVE SITE
uofthacks.com

Event Highlights

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